Valkur

A tattooed, powerfully built half-dwarf bearing the scars of many battles.

Description:

Valkur, level 4
Mul, Fighter
Build: Arena Fighter
Fighter: Combat Agility
Fighter Talents: Arena Training
Arena Training: Arena Weapon (Urgrosh)
Arena Training: Arena Weapon (Fullblade)
Born of Two Races: Born of Two Races (Dwarf)
Background: Mul – Freedom’s Call (+2 to Endurance)

FINAL ABILITY SCORES
Str 20, Con 12, Dex 16, Int 10, Wis 11, Cha 10.

STARTING ABILITY SCORES
Str 17, Con 10, Dex 15, Int 10, Wis 11, Cha 10.

AC: 19 Fort: 19 Reflex: 15 Will: 12
HP: 45 Surges: 11 Surge Value: 11

TRAINED SKILLS
Heal +7, Endurance +12, Athletics +12

UNTRAINED SKILLS
Acrobatics +5, Arcana +2, Bluff +2, Diplomacy +2, Dungeoneering +2, History +2, Insight +2, Intimidate +2, Nature +2, Perception +2, Religion +2, Stealth +5, Streetwise +4, Thievery +5

FEATS
Level 1: Wild Talent Master
Level 2: Quick Draw
Level 4: Headsman’s Chop

POWERS
Dark Sun: Telekinetic Grasp
Fighter at-will 1: Knockdown Assault
Fighter at-will 1: Weapon Master’s Strike
Wild Talent Master: Mental Tools
Wild Talent Master: Thought Projection
Wild Talent Master: Object Projection
Fighter encounter 1: Goading Maneuver
Fighter daily 1: Ruinous Assault
Fighter utility 2: Inspiring Fortitude
Fighter encounter 3: Restoring Strike

ITEMS
Fullblade, Urgrosh (2), Leather Armor of Sudden Recovery +1, Bracers of Mighty Striking (heroic tier), Desert Clothing, Distillation Kit, Journeybreads (10), Adventurer’s Kit, Caltrops (5), Ball Bearings (5)

Bio:

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Valkur

Enter Sandmen Tyrex